Reakktor have today unveiled the first installment of the previously promised developer diaries. Starting off the series is Nick Ebenhoch, Black Prophecy's Art Director. In the first of several installments from him, he talks about the design of the environments players will fight in on both a conceptual and technical level, providing numerous screenshots to illustrate his points. The detail that will apparently be visible on planetary surfaces is staggering. Future updates will discuss faction styles and ship design and may later cover other staff members.
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