Reakktor have just put up the third "Black Prophecy: Behind the Scenes". This time Snowcrash speaks to Creative Director Timo Krahl and Art Director Nick Ebenhoch. Linking in with The Prophecy Network's own Rocketbox interview, we get some talk on the task of creating visual assets for the game - but this time we hear more about the technical challenges and gameplay design decisions involved. Elements like death penalties and the locational damage system seen in the gameplay video are discussed. So, go read.
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